Clock-Ception
A clock within a clock.
Lead Responsibilities: Project Manager, Story, Look Development, Rendering, Pipeline
Other: Art, Modeling, Lighting, Sound
Project Management
I created spreadsheets and timelines using the waterfall system. Ran weekly project planning meetings and routinely checked in with team members to track individual progress. Prepared presentation for dailies check-in with professors.





Concept and Story
We find ourselves in a room with a clock person, waking up from his internal alarm. He has task he must complete in order to set off the alarm for the next clock to start. We zoom out once he sets it off and we see he was inside another clock person all along, just one piece of a never ending Clock-ception.

Character Concept: Tessa de La Fuente
Room Concept: Kyle Gibson
Storyboards: Andrea Garcia & Linden Patchen
2D Animatic
Storyboards: Andrea Garcia & Linden Patchen
Sound and Editing: Lauren Enriquez
3D Animatic
Models: Tessa de La Fuente, Madison Garza, Lauren Enriquez, Andrea Garcia, Linden Patchen, Kyle Gibson
Animation: Harrison Stringer
Sound: Lauren Enriquez
Look Development
The overall look for the short was steampunk and almost all the assets were metal materials. I was the lead in look development and helped surface and shade assets. I created the textures in substance painter and rendered in Maya using Renderman.

Early Render
Lighting: Madison Garza, Tessa de La Fuente, Andrea Garcia
Sound: Lauren Enriquez, Andrea Garcia
Final Short
Compositing: Lauren Enriquez, Kyle Gibson