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Clock-Ception

A clock within a clock. 

Lead Responsibilities: Project Manager, Story, Look Development, Rendering, Pipeline

Other: Art, Modeling, Lighting, Sound 

Project Management

I created spreadsheets and timelines using the waterfall system. Ran weekly project planning meetings and routinely checked in with team members to track individual progress. Prepared presentation for dailies check-in with professors. 

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Concept and Story

We find ourselves in a room with a clock person, waking up from his internal alarm. He has task he must complete in order to set off the alarm for the next clock to start. We zoom out once he sets it off and we see he was inside another clock person all along, just one piece of a never ending Clock-ception.

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Character Concept: Tessa de La Fuente

Room Concept: Kyle Gibson

Storyboards: Andrea Garcia & Linden Patchen

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2D Animatic

Storyboards: Andrea Garcia & Linden Patchen

Sound and Editing: Lauren Enriquez

3D Animatic

Models: Tessa de La Fuente, Madison Garza, Lauren Enriquez, Andrea Garcia, Linden Patchen, Kyle Gibson

Animation: Harrison Stringer

Sound: Lauren Enriquez

Look Development

The overall look for the short was steampunk and almost all the assets were metal materials. I was the lead in look development and helped surface and shade assets. I created the textures in substance painter and rendered in Maya using Renderman. 

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Early Render

Lighting: Madison Garza, Tessa de La Fuente, Andrea Garcia

Sound: Lauren Enriquez, Andrea Garcia

Final Short

Compositing: Lauren Enriquez, Kyle Gibson

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